
public class Vertex {
	private int x,y;
	private int clipping_place;
	
	public Vertex(int x,int y){
		this.x=x;
		this.y=y;
		clipping_place=0;
	}
	public int get_x(){
		return this.x;
	}
	
	public int get_y(){
		return y;
	}
	public void set_x(int x){
		this.x=x;
	}
	public void set_y(int y){
		this.y=y;
	}
	public int get_clip(){
		return this.clipping_place;
	}
	public void set_clip(int val){
		this.clipping_place=val;
	}
}
